Top Flick aim trainer scores on AimBetween.Games. Ranked rounds use standardized settings: one best score per player. Updated continuously.
Season: August 2026 · boards reset monthly
| # | Player | Score | Date |
|---|---|---|---|
| #1 | REDRAG123 | 42.7 (48 hits · 89%) | 2026-08-13 |
| #2 | Dark1ng | 42.3 (46 hits · 92%) | 2026-08-19 |
| #3 | 404 | 38.7 (44 hits · 88%) | 2026-08-29 |
| #4 | ghls896 | 36.4 (40 hits · 91%) | 2026-08-31 |
| #5 | wwww | 33.6 (38 hits · 88%) | 2026-08-31 |
| #6 | BUY | 33.0 (33 hits · 100%) | 2026-07-17 |
| #7 | sgjiao | 31.4 (35 hits · 90%) | 2026-08-16 |
| #8 | 3061192055 | 31.4 (40 hits · 78%) | 2026-08-13 |
| #9 | jimmy | 31.2 (34 hits · 92%) | 2026-08-03 |
| #10 | Zipfer1337 | 31.1 (37 hits · 84%) | 2026-07-30 |
| # | Player | Score | Date |
|---|---|---|---|
| #1 | NoobMaster69 | 137.7 (157 hits · 88%) | 2026-05-17 |
| #2 | Jhonisxlt | 135.1 (152 hits · 89%) | 2026-08-25 |
| #3 | Jhonisxlt | 133.2 (157 hits · 85%) | 2026-08-24 |
| #4 | Jhonisxlt | 127.0 (152 hits · 84%) | 2026-08-24 |
| #5 | Jhonisxlt | 126.5 (153 hits · 83%) | 2026-08-25 |
| #6 | Jhonisxlt | 126.1 (156 hits · 81%) | 2026-08-25 |
| #7 | Jhonisxlt | 124.9 (152 hits · 82%) | 2026-08-24 |
| #8 | Jhonisxlt | 124.2 (152 hits · 82%) | 2026-08-24 |
| #9 | mateooo | 122.4 (148 hits · 83%) | 2026-08-01 |
| #10 | Jhonisxlt | 117.8 (150 hits · 79%) | 2026-08-25 |
| #11 | Jhonisxlt | 116.3 (141 hits · 82%) | 2026-08-25 |
| #12 | Jhonisxlt | 114.0 (146 hits · 78%) | 2026-08-24 |
| #13 | victory | 108.7 (126 hits · 86%) | 2026-07-13 |
| #14 | Jhonisxlt | 106.0 (143 hits · 74%) | 2026-08-25 |
| #15 | Jhonisxlt | 105.9 (147 hits · 72%) | 2026-08-24 |
| #16 | Jhonisxlt | 97.9 (132 hits · 74%) | 2026-08-25 |
| #17 | victory | 95.7 (117 hits · 82%) | 2026-07-14 |
| #18 | victory | 93.5 (118 hits · 79%) | 2026-07-13 |
| #19 | victory | 91.7 (120 hits · 76%) | 2026-07-18 |
| #20 | victory | 86.4 (106 hits · 82%) | 2026-07-13 |
| #21 | victory | 82.4 (107 hits · 77%) | 2026-07-14 |
| #22 | victory | 80.4 (108 hits · 74%) | 2026-07-18 |
| #23 | itachi | 77.9 (90 hits · 87%) | 2026-08-08 |
| #24 | FROSTY | 75.7 (83 hits · 91%) | 2026-06-23 |
| #25 | itachi | 75.7 (83 hits · 91%) | 2026-08-08 |
Flick spawns one target at a time at an unpredictable position and gives you a limited window to hit it. Your score is total hits multiplied by accuracy, so a run of 60 hits at 80% accuracy scores the same as 48 hits at 100%; spraying to inflate the hit count costs you exactly what it gains. Targets that expire before you click them count as misses, which means hesitation is penalised as heavily as a wide shot.
Because the hitbox shrinks along with the visible target as its timer runs down, late clicks need to be more precise than early ones. That combination (snap to an unknown position, commit early, stay accurate) is why Flick is the board most players treat as the headline benchmark. If you're working on this one, the Flick mode guide covers wrist-versus-arm technique and overshoot correction.
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